While games makers often make a big thing about piracy, and how bad it is for people’s machines, Rock Star seem to have adopted a pirate’s code for one of its games.
When Rock Star came to stick up Max Payne 2 on the Steam Retail machine it decided it was too difficult to rewrite the DRM so that it would allow it to be used.
Instead the developers went to a pirate site, downloaded the code and used that instead of the real version. They would have gotten away with it if it had not been for some one having a shufty at the code and finding the pirate’s signature code written all over the legit Steam version.
The code has the ASCII “Myth” logo. Myth is an old established cracking team.
Users at the Steampowered forum were jolly amused. but the move does seem to throw open two important questions. Software companies claim that pirated software is bad for your machines and DRM is good. However if the pirated version is so bad then why did Rockstar try to palm it off as a legit version. If DRM is so good then why did it prove so hard to manage for the inventor of the code?
Eitherway, there will be some red faced people cleaning out their desks when Rock Star’s senior management find out about it.