Our source, who had been a key member of the Larrabee engineering team said the announcement of Larrabee’s apparent demise a few months ago had been seriously mishandled by Intel, leading people to believe the project had been completely shelved and would never see the light of day. “That is just not the case,” our source told us adding “Intel is not a one-shot company.”
Admitting that information about Larrabee had leaked out “like information leaking out of a leaky sieve,” our source also said he’d never bet against Intel and that had Larrabee emerged on time, “it would have been industry changing.
“But there is a whole product plan and roadmap still in place,” he said adding “Intel has the luxury of being able to release stuff in its own time, there aren’t too many other companies that can do that.”
Our source said the delay had certainly given Nvidia and AMD time to catch up and push their graphics capabilities forward, but noted that Intel had really hired the cream of the crop when it came to graphics talent for Larrabee and that many of those people were still waiting in the wings, biding their time before the project resurfaced.
“We were literally hundreds of people, Intel picked some really big hitters and a lot of those people are still hovering around waiting for Larrabee to come online again,” he said.
And when it does resurface, don’t expect it to be poorly bunged together, either. According to our source, some disgruntled ex-Larrabee project employees had been actively spreading fud and lies, leaking bad information to press about Larrabee’s technical capabilities.
“The funniest one I heard was that Intel could use Imagination Technologies‘ tech to fill in the gaps, which of course is absolute nonsense. I had a good laugh over that one, and so did the folks at